| There is a famous saying, | | | | must have noticed that the preference is not |
| | | | the same as it was in the beginning. At t6, |
| "All is well that ends well." | | | | you got input from one of the sources as |
| | | | mentioned above which resulted in expansion |
| So even if I teach you the art of making wise | | | | of options and may be change in the |
| decision, there is a chance that your | | | | preference too. Again with the passage of |
| decision will end up in a failure. But if you | | | | time many options will appear redundant |
| master this art, it will help you in reducing | | | | clearly. Just before t8, we would be having |
| the factor of making wrong decision. The | | | | less number of options with preference and |
| model, which I will explain, is "Adaptive" in | | | | finally at t8, we will take the decision by |
| nature. If you have Electrical Engineering | | | | selecting option 1 as "most optimal" solution |
| background you must be familiar with | | | | for the problem. |
| "Adaptive Filter". For Layman consider | | | | |
| "Adaptive Filter" as a machine having ideally | | | | Always remember the solution you will end up |
| zero efficiency the time it was designed but | | | | with at t8 would be the best possible |
| once you put that machine in a real working | | | | solution ever possible utilizing all your |
| environment its efficiency will increase and | | | | mental power and available sources. Following |
| a time will come when it would be working | | | | this model will help you in reducing the |
| ideally at 100% efficiency. Regular machines | | | | factor of ending up in a wrong decision. |
| are designed for specific environment but | | | | |
| adaptive machines are designed for all | | | | At t1 This is the time when you encounter the |
| environment. Regular machines efficiency is | | | | problemt1 - t2 Analyze/Understand the problem |
| ideally 100% and it deteriorates with the | | | | |
| passage of time where as the adaptive | | | | Just Before t2 Engrave the "Target/Goal". |
| machines efficiency is ideally 0% and it | | | | Write down all possible sources of Input to |
| increases with the passage of time. | | | | the model |
| | | | |
| Efficiency | | | | At t2 Start writing down all the possible |
| | | | solutions. Give them preference.t2 - t3 |
| Time | | | | Preferences may changet4 Some options will |
| | | | appear unwanted clearlyt5 Preferences may |
| The art I am going to explain to you is based | | | | changet5 - t6 May get input from other |
| on two things | | | | sourcest6 Start writing down all the possible |
| | | | solutions. Give them preference.t6 - t7 |
| - Adaptive-Decision-Making-Model (ADMM) | | | | Preferences may changet7 - Just Before t8 |
| | | | Squeeze the options by dropping the least |
| - Optimizing the working of Brain | | | | preferred solutionst8 Most Optimal Solution |
| | | | |
| This art is applicable to every walk of life | | | | Once you have the optimal solution, the next |
| wherever this is decision making is involved | | | | step is optional i.e. Once we have the most |
| or getting the most optimal solution for a | | | | optimal solution, the next step is to divide |
| problem. Before moving ahead I want to | | | | the solution into "modules" and for each |
| explain what's meant with "optimal solution". | | | | module write down the steps of |
| Back in school days, from mathematics I have | | | | implementation. |
| learnt that every problem has one answer | | | | |
| (solution), simplest example would be 2+2 is | | | | Depending upon the problem you may have to |
| always equal to 4. Contrary to this concept, | | | | follow ADMM again for each module. Like I |
| in real life one problem might be having | | | | said, time line could be of 1 hour or 1 year |
| numerous solutions. Let me give you the | | | | depending upon the complexity of problem and |
| analogy of computer programming. If you have | | | | the time duration you have, end of which you |
| to achieve certain target, you can do it by | | | | have to take decision. |
| writing 5000 lines of code. An experienced | | | | |
| programmer can achieve the same target by | | | | Optimizing the working of Brain |
| writing less lines of code e.g. 4500 or even | | | | |
| 2000. So for every problem in real life there | | | | To get the most out of ADMM we have to |
| could be numerous solutions and our job is to | | | | optimize the working of our brain and to do |
| pick the most "Optimal Solution". And | | | | so we have to first understand the logical |
| selecting the most optimal solution is called | | | | architecture of brain. |
| "wise decision making" | | | | |
| | | | - Understanding the logical architecture of |
| Adaptive-Decision-Making-Model (ADMM) | | | | brain |
| | | | |
| When a average person encounters a problem he | | | | - Working of brain |
| will take the decision right at the spot | | | | |
| utilizing the knowledge he has in his mind. | | | | - Best Practices |
| On the other hand, an intellectual person | | | | |
| will handle the problem in the following | | | | Human beings are supreme creations amongst |
| manner: | | | | all the creations of God. They are considered |
| | | | supreme because of the architecture or more |
| - He will first analyze/understand the | | | | precisely the logical architecture of the |
| problem. Then, he will write down the target. | | | | brain that we have is different from His |
| Writing down the target is very important and | | | | other creations. Human Brain the center for |
| that's why I would like to use the word | | | | activities, emotions, relations, reactions, |
| "engrave" rather than "write down". So, he | | | | anxieties, happiness, grief, in short |
| will, "engrave the target/goal on a rock." | | | | everything, is the center processing unit in |
| | | | a body. Its just like microprocessor of the |
| - Then he will try to figure out the time | | | | body. The physical architecture of all human |
| frame he has to solve the problem. | | | | beings resembles but its the logical |
| | | | architecture which makes one Einstein and |
| - Then he will lay down all the possible | | | | other me. The following picture give you the |
| sources he has to solve the problem, for | | | | logical architecture of the Brain. I made |
| example if he is an Electrical Engineer and | | | | this picture with the best of the knowledge |
| he has been given the task to design some | | | | and experience I have in my mind. |
| circuit, the possible sources of input for | | | | |
| him will be: | | | | I felt it necessary because someone was right |
| | | | when he said, "A picture is better than |
| - His Own Knowledge | | | | thousand words." In the following lines I am |
| | | | going to explain the picture or in other |
| - His Professors | | | | words the logical architecture of brain. |
| | | | |
| - Classmates/Colleagues | | | | As I mentioned before, the physical |
| | | | architecture of human brains resembles i.e. |
| - Internet | | | | two hemispheres packed with winding/curly |
| | | | tubes. On the other hand the logical |
| - Books, etc. | | | | architecture of brain can be divided into |
| | | | following three sections |
| He will then follow the ADMM to end up in | | | | |
| "most optimal solution" during that time | | | | 1. Database Inside Brain |
| frame. | | | | |
| | | | 2. Processes |
| Note the following are optional steps: | | | | |
| | | | 3. Sources of Input to Brain |
| - Next he will divide the solution to modules | | | | |
| and for each module he will write the steps | | | | Every person has data/information residing in |
| of implementation. For dividing the optimal | | | | his/her brain and by the time child comes |
| solution into modules or steps of | | | | into the universe its size was very small but |
| implementation he may follow the ADMM again. | | | | with the passage of time its size increases. |
| | | | In this database the information is residing |
| - Next, he will assign those modules & steps | | | | in the form of "Categories". |
| of implementation to related departments. | | | | |
| | | | A person who is an electrical engineer, his |
| - The manager of each department will give | | | | category of electrical engineering |
| him feedback regarding the progress. There | | | | information must be having lots of pages |
| are lots of web based project management | | | | compared to his knowledge about medical |
| tools using those the project director can | | | | stuff. Similar if a person is a doctor, his |
| watch the progress of the modules assigned to | | | | categories of medical information must be |
| each department as the managers of those | | | | having lots of data in it compared to his |
| departments are constantly updating the | | | | knowledge about electrical stuff. Similarly, |
| progress. As it is web based so no one has to | | | | we all have certain categories in common e.g. |
| move from his chair and it is universally | | | | food categories. Every one has data relating |
| accessible. | | | | to food in their mind like taste of different |
| | | | fruits, smell of different dishes, deserts, |
| I have also heard people saying, "There is no | | | | recipes of make different food etc. |
| solution to this problem." Or "That's the | | | | |
| only solution to this problem." I always | | | | One interesting category in database is |
| explains to my students that | | | | 'Experience'. There are many things we learn |
| | | | through experience; also we get the |
| "There is no 'No' to anything." | | | | experiences from the life of other people. |
| | | | Its because of this category that a person |
| If you don't know something doesn't mean it | | | | who did PhD in any field might end up in a |
| doesn't exist. And, if you are a solution | | | | wrong decision compared to his father who did |
| provider, always add one statement at the end | | | | just BS but has experience more than the PhD |
| of your solution, "That's the best I can give | | | | guy's age. This reminds me something, once an |
| with the knowledge I posses." If you don't | | | | author said, |
| want to write it down, keep this in mind. | | | | |
| | | | "By the time a man realizes that his father |
| The smiley as shown in the diagram represent | | | | was right, he usually has a son who thinks |
| problems. These problems could be anything | | | | that he is wrong." |
| relating to any aspect of life. Lets suppose | | | | |
| we got the first problem at time t1. The | | | | Always remember that in the implementation of |
| first thing we have to do when we encounter a | | | | ADMM one of the great sources of input would |
| problem is to understand the problem. As | | | | be the old/experienced people around you. |
| shown in the figure we are spending time (t1 | | | | |
| to t2) in analyzing the problem. This | | | | Processes on the other hand helps in the |
| duration could be 1 minute or 1 month | | | | improvement/update, addition & deletion of |
| depending upon the complexity of the problem. | | | | information in the database based on all |
| | | | sources of inputs that are coming to the |
| Once you have understood what the problem is, | | | | brain from all these five sense mentioned in |
| the next step is to write down the problem in | | | | the diagram e.g. experience process helps in |
| words and the possible sources of input to | | | | the improvement and addition of information |
| the model. At t2, use your own knowledge to | | | | in the 'Experience' category in the brain. |
| generate all possible solutions for that | | | | |
| problem and give them preference. First, will | | | | One of our best practices is to increase the |
| be what you consider the optimal solution at | | | | size of this database by consuming all the |
| t2. How truly someone has said, | | | | inputs we have and my suggestion would be to |
| | | | make the most use of "ear" than "tongue". The |
| "Let the ball rolling." | | | | cause of many problems is "tongue" and once |
| | | | an author said, |
| "Lets see how the cat jumps." | | | | |
| | | | "The tongue says: you take me out of mouth |
| "Let the time take the decision." | | | | and I will take you out of xyz." |
| | | | |
| With the passage of time many options will | | | | If you are married and if your wife owns the |
| appear redundant clearly. So at t4 you set of | | | | home in which you are living than you can |
| options will squeeze down to three also you | | | | replace 'xyz' with the word 'home'. |